Welcome to a peek into the new and fully revised edition of Ludotronics, to be published by CRC-Press in August this year!
Shortly before the release, ludotronic.net will be redesigned and relaunched. As a companion website for the book, it will offer news, links, references, insights, and supplementary material for download with illustrations, key definitions, and checklists for tasks and documentation objectives. So stay tuned!
More to read:
my creative project Voidpunk;
my papers at Research Gate;
my blog at between drafts;
and my secret level just drafts.
The content of this site can be shared under a CC BY-NC-SA 4.0 license if attributed and linked to:
J. Martin | ludotronics.net
A peek into the Preliminary Phase |
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Level One: The Thing |
Level Two: The Map |
Level Three: The Tools |
A peek into the Preparation Phase |
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Level One: Spawning Ideas |
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Level Two: Panning for the Core |
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Level Three: Tough Investigations |
Level Four: An Army of Avatars |
Level Five: Enter the Value Matrix |
Level Six: Capture the USP |
A peek into the Procedure Phase |
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Level One: The Enchanted Theme |
Level Two: A Travel Guide to Motifs |
Level Three: Tracing the Goal |
A peek into the Process Phase |
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Level One: Integral Perspectives I |
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Level Two: Interactivity |
Level Three: Plurimediality |
Level Four: Narrativity |
Level Five: Architectonics |
Level Six: Integral Perspectives II |
A peek into the Proposition Phase |
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Level One: Prototyping |
Level Two: Polishing |
Level Three: Presenting |
A peek into the Postmortem Phase |
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Level One: References |
Level Two: Rightsholders |
Level Three: Responses |